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The 17 Fundamental Effects of Magic The 17 Fundamental Effects of Magic
By Winston Freer
“Precious information that can change your life, not in the ordinary sense of the word, but fundamentally: change your life. By applying a few of Freer's precepts, you'll gain access to a magic that few use because they haven't understood the power of such discoveries. May your magic grow a little richer, as we should constantly desire!”
The items described were published in the 1900s(*). A study, a plan of work involves the search for a miracle, or at least the typical miracle trick. To determine what a magician can do, we're going to make a list of the effects that science can't achieve. This is the important point.
A miracle is a simple, well-executed fundamental effect that science can't achieve. Apparently, there are 17 of these fundamental effects that science cannot explain:- 1 - Production: Science rejects the idea that material can be created. Material has always been there: you can't create something out of nothing.
- 2 - Disappearance or Destruction: You can't make something disappear without a trace of it remaining, scientifically speaking.
- 3 - Transformations and Transformations into... Changing materials (e.g., alchemists transforming metals into gold) seems impossible without the use of energy.
- 4 - The Shape of Materials: Changing the shape of a material without tools is humanly impossible.
- 5 - Size Change: A thing cannot grow or shrink spontaneously.
- 6 - Color Change: You can't change the color of an object without a chemical process.
- 7 - Change of Temperature: It's impossible to go from hot to cold immediately.
- 8 - Change of Position: Teleportation (moving an object effortlessly) is beyond the scope of science.
- 9 - Change of Weight or Mass: The mass or weight of an object is unalterable according to science.
- 10 - Magnetism: Making non-metallic objects adhere to each other without adhesives is scientifically inexplicable.
- 11 - Levitation: Levitation contradicts Newton's laws without any visible connection.
- 12 - Penetration: Two solids occupying the same space without damage is irrational.
- 13 - Restoration: Effortlessly restoring a damaged object is magic.
- 14 - Remote Control: Controlling an action from a distance is considered impossible.
- 15 - Sympathy: An action on one object transmits its effect to another (e.g., voodoo).
- 16 and 17 - Mentalism Effects: Include divination (finding hidden objects) and prediction (foreseeing the future).
“A basic, visual effect with apparent movement that illustrates one of these effects can be considered a miracle. Thus, we can take classic miracles to illustrate each of our 17 points.”
- 1 - Appearance: The appearance of writing on a slate.
- 2 - Disappearance: The little birdcage that disappears between the hands.
- 3 - Change of Material: The egg on the fan.
- 4 - Transformation: The torn paper becomes a small hat.
- 5 - Change of Size: The dice that grows (Buatier de Kolta) or the egg that shrinks.
- 6 - Change of Color: Water becomes wine.
- 7 - Change of Temperature: The heating ball.
- 8 - Change of Position: The kerosene lamp disappears from one table and reappears on another.
- 9 - Change of Weight or Mass: Robert Houdin's Box, which becomes light or heavy at will.
- 10 - Magnetism: In the U.S., this effect is called “Sliding glue” (e.g., the pencil that holds itself).
- 11 - Levitation: The floating ball.
- 12 - Penetration: Linking Rings.
- 13 - Restoration: Bjork Lunde's cut rope (see The Encyclopedia of Rope Tricks).
- 14 - Remote Control: Rising cards.
- 15 - Sympathy Effect: Chinese Sticks (pull one and the other pulls up).
- 16 - Divination: Example: the sand trick.
- 17 - Predictions: Writing on the wall.
(*) References:
- "The Maxam Outline of the 17 Fundamental Effects of Magic," The Linking Ring, Vol.22, No.11, January 1942, pp.38-42.
- "Winston Freer [5]," Le Magicien, No.132, September 1993, pp.4523-4524.
- "Winston Freer [6]," Le Magicien, No.133, December.